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Checkpoint I/O

A checkpoint of a 70B model's training state is 1.13 TB, and a 405B model's is 6.5 TB. Written synchronously every half hour, it stalls thousands of GPUs for as long as the slowest rank takes to reach the disk. The design that scales writes each rank's shard in parallel, copies it off the GPU to host memory first so the run resumes in seconds, and drains it to durable storage in the background. The arithmetic is bytes per rank against the bandwidth of each hop, and the goal is a checkpoint that costs the run under 1% of its time.

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