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Elastic and Fault-Tolerant Training
Recover the intended training run after a failure: fence old workers, restore a supported layout, reject stale checkpoint uploads and measure progress that survives. Includes a generation-check example and replay budget.
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Distributed Training & ParallelismDesign a training system that survives losing a node without a human in the loop. What does elasticity cost you?→Kubernetes, Slurm & GPU SchedulingA GPU in a running 512-GPU training job is throwing errors. How do you get it out of the job without losing the run?→Distributed Training & ParallelismYour 4,096-GPU run loses about 2% of every day to restarts. Fix it, and tell me where the floor is.→Distributed Training & ParallelismIn data-parallel training, what actually gets communicated between GPUs, and how much is it per step?→Distributed Training & ParallelismCompare data, tensor and pipeline parallelism. What does each one shard, what does each one communicate, and where does each one live?→Distributed Training & ParallelismWhat is MFU, how do you compute it from a running job, and what counts as a good number?→
