Every rank writes its own shard, a metadata file maps every chunk to a global tensor, and a loader intersects the old layout with the new. The bytes per rank for a 405B, the manifest that makes the write atomic, the metadata that makes resharding possible, and the host-memory staging that keeps the GPUs running.
Design a checkpoint format for thousands of GPUs: no gather on write, resumable at a different world size, no stall.
Every rank writes its own shard, a metadata file maps every chunk to a global tensor, and a loader intersects the old layout with the new. The bytes per rank for a 405B, the manifest that makes the write atomic, the metadata that makes resharding possible, and the host-memory staging that keeps the GPUs running.
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The concepts behind this question
Ranked by how closely each one overlaps this question's topic, so the first card is the thing to read if the answer above moved too fast.
Scored on the metadata design (global shape, chunk offsets, storage location per chunk) and the intersection algorithm on load, on atomic commit via a manifest, and on the two-stage async write.
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