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Pipeline Parallelism and the Bubble

Pipeline parallelism puts consecutive groups of layers on different GPUs and streams micro-batches through them, which is the only parallelism whose traffic is small enough to cross a slow fabric comfortably. Its cost is the bubble, the idle time while the pipeline fills and drains, and the schedule you pick (GPipe, 1F1B, interleaved, zero-bubble) decides how much of each step is wasted.

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