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fabric

AI infra interview questions tagged fabric, across every topic.

14 questions · 3 unlocked for you

Concepts behind "fabric"

The curriculum that explains the ideas these questions test.

Foundational
🖧 Hardware & Cluster Build-Out
Scale-Out Fabric Choice: InfiniBand XDR vs Spectrum-XOutside the NVLink domain every GPU talks over a scale-out fabric, and as of September 2026 NVIDIA sells two at the same 800 Gb/s per port: Quantum-X800 InfiniBand and Spectrum-X Ethernet. They differ in congestion handling, operational familiarity and what happens when something misbehaves rather than in headline speed. The switch radix decides how many endpoints a two-tier fabric reaches, and that single number drives the switch count, the cable count and a large part of the budget.
Core
🔌 Networking & StorageSign in
RDMA, InfiniBand and RoCEv2Training across nodes moves hundreds of gigabytes per step, and a CPU-driven TCP stack cannot feed a 400 Gb/s link. RDMA lets a NIC write straight into a remote GPU's memory with no kernel and no copies, and it runs over two fabrics: InfiniBand, which is lossless by design, and RoCEv2, which is Ethernet made lossless by configuration. The choice is operational as much as technical, and the numbers that decide it are per-GPU bandwidth, the collective's volume, and who will debug a pause storm at 3 a.m.
Advanced
🔌 Networking & Storage🔒 Premium
Rail-Optimized and Fat-Tree FabricsA GPU cluster's network is built from two ideas: a fat tree (Clos) that gives every node a path to every other node with a chosen amount of oversubscription, and rail optimization, which wires GPU i of every node to the same leaf switch so the collectives that dominate training stay one hop away. Sizing one is arithmetic on port counts, and the interview question is usually that arithmetic: how many switches, what oversubscription, and where the NVLink domain ends and the fabric begins.
Advanced
📐 AI Systems Design🔒 Premium
Training Cluster Design at 10k GPUsDesign a cluster for training frontier models is the prompt that tests whether a candidate can hold hardware, network, storage, scheduling and reliability in one head at once. The answer is a bill of materials with a reason for every line: how many GPUs and why, how they are grouped into pods, how the fabric connects the pods and what it costs a collective to cross one, how much storage bandwidth the checkpoints and the data loader need, how power and cooling bound the whole thing, and how the failure statistics set the spare pool and the checkpoint cadence. This page derives each line for a 10,240-GPU cluster.