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Serving Engines: vLLM, SGLang and TensorRT-LLM
Three engines serve most open-weight models in production, and they converged on the same mechanisms (paged KV, continuous batching, chunked prefill, prefix caching, speculation, disaggregation) while differing in what they optimize first. vLLM is the default for breadth and hardware coverage, SGLang leads on prefix reuse and structured generation, TensorRT-LLM squeezes the most from NVIDIA hardware at the cost of a compile step. This is a dated page, September 2026; the decision table is what to carry into the room, not the version numbers.
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